She has played voice roles in a number of Japanese anime/games including Beelzebub, Bishamon in Noragami, Petit Charat/Puchiko in Di Gi Charat, Mint in Galaxy Angel, Sinon in Sword Art Online II, Twilight/Towa Akagi/Cure Scarlet in Go! Princess Precure, Dlanor A. Squigly had always been my favorite character in all Skullgirls, but after the joke that was her origin story, it's really hard to take her, her story or even her death seriously.Miyuki Sawashiro ( 沢城 みゆき, Sawashiro Miyuki, born June 2, 1985) is a Japanese actress, voice actress and narrator. But what did we get instead? Some Castlevania references? The writers' sure had their priorities straight. There was a lot of potential there for a truly gripping, stirring story about grief, tragedy and doing what's needed despite it all. While disappointing I can excuse the lack of emotion from Selene and Roberto because of Skull Heart mind control (never stopped Marie from being compelling, but fine), but I'm just supposed to buy that Squigly is completely fine with seeing the fresh corpses of her parents, then finding out she has to RE-kill them with almost no hesitation? The only excuse I can think for this shoddy writing is that Leviathan was wrong and Squigly is more of a zombie than she thought, seeing how she gave no thought or reaction to what she was forced to do, and what should've been an unbearably traumatic act for her given her characterization. Much of the same can be said about her fight with her parents (Roberto still being self-aware is the most contrived piece of writing this game has ever come up with, and was only just introduced in this story). Just a joke about if zombies can think, then telling Leviathan to call her Squigly and rapidly move on with this thinly produced "story". She experiences no trauma, no existential dread, no desire for revenge, not even that much real happiness over being alive again. She even goes so far as to console HIM over his feelings of guilt at not being able to fully protect her. She makes one comment asking Leviathan if she's really dead, then doesn't think about it again. Speaking of emotional weight, Squigly's reaction to being shot and killed, not to mention witnessing her ENTIRE family being brutally massacred (keep in mind she was killed last) is practically nonexistent. The change drastically lowers the emotional weight this moment was meant to have. ![]() And it's not like the couldn't have just included that still image, like they did for other scenes from the base game. It completely ignores the much more tragic scene the game had shown of her being held up at point blank and frozen with fear. Many people probably will disagree with these points, but it's been something I've been sitting on for a while, and with the onset of possible new Squigly content with the Dahlia DLC, I hope the writing is handled better than it was there.įirstly, I hate how they changed Squigly's death to having been caused by her mouthing off to Dahlia, which almost implies that she brought getting shot on herself by being so carelessly and uncharacteristically defiant. In my opinion, there are some glaring problems with how Squigly's characterization was handled in her SGM origin story.
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